Getting together to play Magic with friends is one of my favorite past-times. Last weekend, I had a chance to briefly test out some alternate rules I've been working on to play Magic with a twist. Try playing Magic as a dungeon crawler with these alternate rules.
You can check out the alternate rules for "Encounter Magic" here. The cool part is that it's easy to try since you can use whatever decks you have laying around. And, it would be pretty neat to use your Commander deck on the player side of the encounter. It has a co-op element that turns Magic on its side and it's quick.
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