Tuesday, January 8, 2013

Gatecrash Spoiler: Undercity Plague, Stolen Identity, Dimir Charm, Mind Grind

Check out MTGSalvation for the spoiler. That's where I'm getting everything from...

What we have here is two more Cipher cards and a couple of other Dimir cards that look interesting. Mind Grind, in particular, will fit nicely with the deck I've been working on.

As for the Cipher cards, Undercity Plague and Stolen Identity look like this:

http://forums.mtgsalvation.com/attachment.php?attachmentid=138574&d=1357621361http://forums.mtgsalvation.com/attachment.php?attachmentid=138509&d=1357534841

At 6cc, these spells aren't that exciting for what they do. It's still nice that you get to cast the spell once, no matter what. But then getting Cipher to actually work requires you to a) have a creature to encode the spell onto, then b) deal combat damage with that creature to a player. Sure, there are ways and means to make creatures unblockable or otherwise to attack the player that is the most "open," but it's not something I would build around. Hey, if I'm getting combat damage through consistently, things are usually looking good for me. These cards are adding insult to injury... but not fast enough.

http://forums.mtgsalvation.com/attachment.php?attachmentid=138516&d=1357535540

The various Charm cards are useful because that pack a range of options into one piece of cardboard. Slots are valuable in your deck, so something that acts like a small toolkit for just what you need is a welcome addition. This is a hard counter limited to sorceries, direct creature removal for a small creature, and a mini-Sealed Fate-type effect that mills the cards instead of exiling them. Looks good.

Finally, we come to Mind Grind. Not only does the card name rhyme, which is nice, but it hits all opponents. This is great for the deck I've been working on. There aren't that many cards that mill more than one opponent at a time. Plus, Mind Grind has the potential for some serious upside.

 http://forums.mtgsalvation.com/attachment.php?attachmentid=138510&d=1357534867

Check it out! Casting this for around X=5 should be pretty savage, especially if you have anything else going on like an active Bloodchief Ascension. If you have Lazav out, get ready to pick a juicy creature to copy.

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